Why 'Conquest'?

"Conquest: The Last Argument of Kings" is our first-born, the flagship of Para Bellum Wargames. It is a table top game of fantasy mass rank-and-file battles. With its own, fast paced system and set on an original and mature fantasy setting, with over fourteen factions weaved into the lore, Conquest was conceptualized and designed to provide to its players and carriers for years to come. The entire range of our regiments is comprised of hard plastic miniatures and is based on original art created by our in-house Studio and a ruleset written by one of the industry’s lead game designers, Alessio Cavatore.

What makes it different?

We pride ourselves on three points above all else, that make us stand out in the industry: miniature detail, rules and world. With our own method of design and production, we have achieved amazing detail in our minis, while, listening to player feedback and industry developments, we modernized the rules so they are quick and easy to learn while affording veteran players multiple levels of strategy to master. Last but not least, a gritty and mature setting, coupled with art to match from our in-house studio, allows players to immerse into a world of battle and Conquest.

How do we help you?

We understand the complexity and challenges of supporting a community of wargamers on a retailer level. To that end, our ambassadors, our Vanguard Program as we call it, our Organized Play and our online presence, are all designed to support you, the retailer, by helping you running regional tournaments and offering free materials to use for your store and websites.

Para Bellum Wargames Ltd

Inomenon Ethnon 48, Guricon House, 6042, Larnaca, Cyprus

Tel. +30 2104121876

© 2019 by Para Bellum Wargames Ltd.